I think I've finally dialed in the new underwater rendering system
They look better with the lights off
Old clip of the feather star I made.
I went into this wanting to do something similar to what ABZU did (rope simulations, one for the stalk and minor ones for the leaves).
In the end I only used one rope, as I managed to find a nice way to simulate individual leaves without needing additional particles.
Made some new optimized kelp, that also looks better.