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Horror's child, afflicted with a crepuscular limerence ⨀ game dev Posting dev logs of the thalassophobia sim Full Fathom (http://steam.pm/app/2302470) 1/2 of @daemonhouse.bsky.social Working with my pals: @bodorol.bsky.social @balboathegreat.bsky.social
Monad 𒉎 𝙵𝚞𝚕𝚕 𝙵𝚊𝚝𝚑𝚘𝚖









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I think I've finally dialed in the new underwater rendering system
Old clip of the feather star I made.
I went into this wanting to do something similar to what ABZU did (rope simulations, one for the stalk and minor ones for the leaves). In the end I only used one rope, as I managed to find a nice way to simulate individual leaves without needing additional particles.
Made some new optimized kelp, that also looks better.
I don't even know what I'm making anymore