Horror's child, afflicted with a crepuscular limerence ⨀ game dev
Posting dev logs of the thalassophobia sim Full Fathom (http://steam.pm/app/2302470)
1/2 of @daemonhouse.bsky.social
Working with my pals:
@bodorol.bsky.social
@balboathegreat.bsky.social
Monad 𒉎 𝙵𝚞𝚕𝚕 𝙵𝚊𝚝𝚑𝚘𝚖
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I think I've finally dialed in the new underwater rendering system
Old clip of the feather star I made.
I went into this wanting to do something similar to what ABZU did (rope simulations, one for the stalk and minor ones for the leaves).
In the end I only used one rope, as I managed to find a nice way to simulate individual leaves without needing additional particles.
Made some new optimized kelp, that also looks better.