The refraction breaks my post processing outline shader but Substrate is absolutely cool. Look at that roughness on that transparency <3
Orbitals looks so so good. I want to make art like that. Can’t wait to play it.
I like to check what im doing in black and white from time to time to get a good gauge on luminance because colours can really mess with your perception quite often. I think I might need some contrast enhancement. But also wanna be mindful of pixel fucking stuff too much