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J'ai utilisé Loreline pour une petit proto: lythom.itch.io/openthebox Loreline C# => .net console => WASM (Ça tourne dans xterm.js) Super solide et pratique ! Je recommande :D
Anaïs et moi avons eu la chance de participer à ce chouette projet de jeu narratif malheureusement méconnu. Et en plus, la musique est de Arnaud Roy !
La Sainte Sauce vient d'arriver sur Bandcamp. arnaudroy.bandcamp.com/album/endles...
CTHULOOT, our arcade coop 1-4 players game is now playable on Nintendo Switch! Grab it on the Nintendo eShop: www.nintendo.com/us/store/pro... (EU players: search on the console directly, page is still not up). Have fun! #gamedev #indiedev #indiegame #coopgaming
[À ne pas manquer : voyage interstellaire à -50%] Trop chaud ? Marre de notre☀️ et du rechauffement climatique ? Vous avez raison, le futur est ailleurs ! Neoproxima et son écosystème vierge sont prêts à vous accueillir ! Billets à -50% en ce moment => store.steampowered.com/app/2778760/...
8mo
11mo
2mo
11mo
May 15, 2025
Buy CTHULOOT and shop other great Nintendo products online at the official My Nintendo Store.
CTHULOOT for Nintendo Switch - Nintendo Official Site
www.nintendo.com
21 track album
arnaudroy.bandcamp.com
Endless Legend 2 - Original Soundtrack [Early Access], by Arnaud Roy
Samuel Bouchet
Gauthier 'Gautoz' Andres 🔜 GAME CAMP
Neoproxima
LAlkemiste
Pixelnest Studio
Open The Box is a small text-based game that takes itself exactly as seriously as a game about opening boxes should.
lythom.itch.io
Open the box by Lythom
[À ne pas manquer : voyage interstellaire à -50%] Trop chaud ? Marre de notre☀️ et du rechauffement climatique ? Vous avez raison, le futur est ailleurs ! Neoproxima et son écosystème vierge sont prêts à vous accueillir ! Billets à -50% en ce moment => store.steampowered.com/app/2778760/...
11mo
Un mois bien rempli : améliorations du langage Loreline (pour écrire de la fiction interactive), support Godot, et quelques infos sur ce qui est prévu pour la suite ! (N’hésitez pas à relayer 🙏) #gamedev #indiedev #godot #interactivefiction #narrativedesign loreline.app/fr/journal/m...
Steredenn will soon be 10 years old! 🎊 Wow. Already. For the occasion, we've compiled all the sales figures and anecdotes about the game! And we'll talk briefly about what's next. Enjoy reading! <3 open.substack.com/pub/pixelnes... #gamedev #indiedev #indiegame
Hello! I'll be looking for work starting next august or september. I have 20 years of experience in a lot of roles, but I can help with VFX, Art Direction, Gameplay programming, Game Design, Producing... If you want to start talking about how I can help your project, do not hesitate to reach out!
I keep coming back to the same architectural pattern for my games — robust, testable… @briangcronin.bsky.social covered a close variant in a YouTube talk, but there was no written article to point people to. So I wrote one, including my own reactive state twist. samuel-bouchet.fr/posts/2026-0...
2mo
2mo
8mo
2mo
Neoproxima
Retour sur le lancement public, les nouvelles plateformes, les évolutions du langage, et ce qui est prévu pour la suite.
loreline.app
Un premier mois bien rempli - Loreline
A game architecture that separates simulation from presentation. Commands in, events out, everything else stays outside.
samuel-bouchet.fr
15th October 2015 was the 1.0 release of the game
open.substack.com
The Black Box Sim
Steredenn's 10th anniversary: genesis, sales figures and what's next!
Samuel Bouchet
LAlkemiste
Pixelnest Studio
Jérémy Fa
Check out Samuel’s implementation of the Black Box Sim game architecture I presented at the @roguelike.club in 2024! Thanks for sharing 👍
2mo
I keep coming back to the same architectural pattern for my games — robust, testable… @briangcronin.bsky.social covered a close variant in a YouTube talk, but there was no written article to point people to. So I wrote one, including my own reactive state twist. samuel-bouchet.fr/posts/2026-0...
2mo
Updated my interactive fiction writing tool Loreline Writer, which now supports localisation files! You can write your translations and test them right from the editor. App available for free on Itch: jeremyfa.itch.io/loreline-wri... #gamedev #interactivefiction #narrativedesign #indiedev
A game architecture that separates simulation from presentation. Commands in, events out, everything else stays outside.
samuel-bouchet.fr
The Black Box Sim
4d
Samuel Bouchet
Video
Brian Cronin
Jérémy Fa