The only one that needs to buy my game is me. Everyone else buying it is a gift. All the redditors telling me "your game will never sell. You suck. Give up." don't get it. Day 372 stands on a pile of their dead insults and doubts.
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Because the shout force is relative to the head, you can pull off ridiculous moves like this. All that boring core work is starting to pay off. I can't wait for someone with real skill to play this.
#gamedev #indiedev
Doesn't seem safe
#gamedev #indiedev
None of this would have happened if he wasn't wearing that helmet. Just saying.
This what happens when you ignore maths and science in school and go on to make a physics game.
Realism is overrated anyway.
#gamedev #indiedev
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Whelm ๐ง
Come on, that was close though.
#gamedev
I wrote a manifesto for making games, and (not) selling them, for #manifestojam
illomens.itch.io/no-one-is-go...
Whelm ๐ง
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William Davis
Whelm ๐ง
Whelm ๐ง
Making a rope bridge. This only uses 6 rigidbodies and joints. I'm willing to sacrifice perfect foot IK for the performance this saves.
#gamedev #indiedev
Because the shout force is relative to the head, you can pull off ridiculous moves like this. All that boring core work is starting to pay off. I can't wait for someone with real skill to play this.
#gamedev #indiedev
Video
Whelm ๐ง
Video
Because the shout force is relative to the head, you can pull off ridiculous moves like this. All that boring core work is starting to pay off. I can't wait for someone with real skill to play this.
#gamedev #indiedev
Whelm ๐ง
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Whelm ๐ง
Stop trying to hide that you used AI to make your games, please.
If youโre so comfortable and okay using it, disclosing it shouldnโt be an issue!
AND YET ๐