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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Come on, that was close though. #gamedev
18h
Video
Whelm 🐧
Because the shout force is relative to the head, you can pull off ridiculous moves like this. All that boring core work is starting to pay off. I can't wait for someone with real skill to play this. #gamedev #indiedev
19h
Video
Whelm 🐧