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Here's some (mostly) finished scenes from my thesis film :]
Wow, you know when the PR person steps and and is like "Let's wait til after release to talk about AI", you know they're using it EVERYWHERE.
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Getting back into the swing of things with more @thelunarwar.bsky.social #digitalart #space #hardsf
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.
They've been optimised to reduce lingering and increase throughput to increase sales. Enshittification of the places we live by making them almost hostile to exist in.
This tech-zen garden is so much nicer than the ominous void of season 1. Now we deploy from a real place!
It's time to talk about one of Star Treks most unique spaceship features: the saucer separations! Yes they're cool but the concept is also deeply flawed in many ways, check it out below: www.youtube.com/watch?v=tsRX...
I adore Half-life 2. But in that whole game my favourite place is a boring looking grey area. Check out this video below to find out why I love this mundane spot so much, and what it has to do with caves in France and megastructures: youtu.be/Z7zFjGMjCQw
The main theme just feels like its trying to be the first games one but louder. The rest has been... there but not noticeable?
NO LIVE, ONLY BUY
Yep I would absolutely describe this space as strangely cozy