Trekking from Stratum to Stratum isn’t for the weak willed. It takes cunning, courage, and conviction. Dauntless Pathfinders shift the earth, eager to uncover its hidden secrets and its dangers as well. Each path offers a reason to test your will and delivers a sense of purpose.
fomoria.com
The Internet could've been just stuff like this. Think of it.
This thing is full of surprises
Surprised myself with a shopping cart trebuchet. No wine bottles survived. Day can only get better.
Just full of good life lessons
Reading SPA by Erik Svetoft and can relate.
Hit or miss, something must happen/change/escalate every round. If the rules don’t cover it, just do whatever makes narrative sense. People fall, crash through walls, drop their weapons, grab enemies’ weapons, their backpack ruptures, backup is alerted, shit breaks, the ceiling collapses, whatever.
Art by • David Hoskins
the game being fun is literally always up to the group