//
sign in
Profile
by @danabra.mov
Profile
by @dansshadow.bsky.social
Profile
by @jimpick.com
AviHandle
by @danabra.mov
AviHandle
by @dansshadow.bsky.social
AviHandle
by @katherine.computer
EventsList
by @katherine.computer
ProfileHeader
by @dansshadow.bsky.social
ProfileHeader
by @danabra.mov
ProfileMedia
by @danabra.mov
ProfilePlays
by @danabra.mov
ProfilePosts
by @danabra.mov
ProfilePosts
by @dansshadow.bsky.social
ProfileReplies
by @danabra.mov
Record
by @atsui.org
Skircle
by @danabra.mov
StreamPlacePlaylist
by @katherine.computer
+ new component
Profile
Loading...
i made Cookie Clicker. it was an accident
Orteil









Loading...
(looking at pre-2023 soulless corporate artwork) (eyes misty with fond reminiscence) they paid a person to draw that
(unfamiliar with Sir Mix-a-lot) I am pleased to hear your baby returned safely
inversion of the idle genre would be to make a game where you micromanage absolutely everything. it's a turn-based simulation game and if you don't instruct a character to breathe during their turn they just die
always interesting when i see a french person online engaged in the traditional french art of webcomic blogging. other artists occasionally indulge in this too (hourly comics etc) but drawing regular webcomics about your life has been enduringly endemic to France since at least 2003. i was there
one day i'll put some plain french bakery or perhaps a café in one of my games and someone somewhere will go "holy shit. holy shit,"
part of why we need diversity in game development btw. one person's unremarkable everyday life can be another's "whoah this worldbuilding is insane"
make the fire dog bipedal on its first evo. next evo remove the legs entirely
probably not a controversial opinion but my favorite game by far in UFO50 was Mini & Max. go my mold spore