Game dev, Chrono Trigger enthusiast, theatre kid. 🌈
On sabbatical and/or hashtag indie dev?
GDC Advisory Board member.
Previously Gameplay Engineering Manager @ Riot Games R&D; Halo Infinite Multiplayer Bots Lead @ 343 Industries.
www.briechindeyerle.com
Brie
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www.unrealengine.com/news/the-roa...
“Actors and Blueprints will be in early versions of UE6. Eventually, these will be deprecated when the new framework is sufficiently mature, and you’ll have conversion tools to move projects from one framework to the other.“
Setting aside that I cannot imagine such a tool working even remotely well, I’ve seen content teams accomplish *so much* with visual scripting that deprecating blueprint in favor of a text based language (Verse) seems like a real loss for developers.
This team is so cool, go work with them!
Certainly, a Monday of a time.
Scaffolding is an important topic in game design, and in this video essay I will