Progress on my Quake Sewer Jam 3 map.
These models were hand sculpted in blender and then converted to brushes with OBJ2MAP, 800 faces per model.
Baking is done with combined, so the normals and the lights are baked in the texture.
finally got off my ass and posted the music track from my #qbj3 entry
jupiterskydive.bandcamp.com/track/color-...
Is this bad
TrenchBroom 2026.1 RC4 is out now: github.com/TrenchBroom/...
Velmorne is a dark place - but every enemy you take down counts.
Witchfire is 20% off during the Steam Spring Sale: s.team/a/3156770
#Witchfire #Steam #DarkFantasy #FPS #Sale
www.slipseer.com/index.php?re...
Check out Quake's 30th Anniversary "Quickie" Speedmapping Jam! We got 27 maps for a 30-hour mapping session!
was randomly thinking about stores i went to with my mom when i was little and remembered this one. look how fuckin hard this logo is.
and it turns out it's mothers day???? miss you mom 🥲
a few shots of the map i did for this jam. i think this is my first speedmap
#leveldesign #quake #trenchbroom
know your internet lingo:
iykyk = if you korn you korn
idk = i dig korn
ikr = it's korn, right?
idkfa = unlimited weapons in doom