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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Progress on my Quake Sewer Jam 3 map. These models were hand sculpted in blender and then converted to brushes with OBJ2MAP, 800 faces per model. Baking is done with combined, so the normals and the lights are baked in the texture.
3mo
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