Hey, there's a small island. I wonder what horrors it holds?
#screenshotsaturday #TemptGame #unrealengine #gamedev #leveldesign
Quake Mapping Discord has announce a new mapping contest: Solid Colors Jam
www.slipseer.com/index.php?th...
#quake #quakemapping #mapping #idtech #map #mapjam
I was taking these shots and left a whole level floating in the background sky. This is fine.
#screenshotsaturday #TemptGame #unrealengine #gamedev
Some major overhauling of c1m4. a bit more detail in the second half and it'll be done.
#quake #gamedev #leveldesign #screenshotsaturday
I've been enjoying building this place up like each room is it's own unique building. My early concerns of how to handle this multi-angled tiered blockouts have been laid to rest!
#quake #gamedev #leveldesign
Throwback! I found my single texture sheet Unreal Tournament level I made maybe 20 years ago?
#UnrealEngine #screenshotsaturday #leveldesign #gamedev
c1m2 pretty much finished. A bit more lighting polish and added secrets will wrap it up.
#quake #gamedev #leveldesign
Unreal Tournament 2004 is still cool.
blockout vs detail pass
#quake #gamedev #leveldesign
Chris Holden
Chris Holden
Chris Holden
Chris Holden
Chris Holden
Krispy
Chris Holden
Chris Holden
Chris Holden
Chris Holden
First (annual?) solid colors jam! A jam where we use no textures!
Start: 17 / 03 / 2026
Deadline: 1 / 04 / 2026 (2 weeks + 1day!)
Progs: Standard Quake progs.
Theme:
My inspiration came from browsi...