I've been working on a tool for my godot game to create waterfalls based on the collision of the terrain, still have a lot of refinement to do, + tuning features and additional effects (like base splashes) I'm planning to add to the tool, but I'm already pretty happy with the results its producing!
Video
Editing videos on blender is amazing
Sounds fun for retro communities
WOW it's insane how this game is improving over time
Why is take shit and breakfast before getting out of bed 💀
K4R3N
Vaya leche, a abandonar otra red social
WHAT DID I MISS
It's okay to chill every now and then. Screen 24/7 is obviously terrible