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`iyes_progress` version 0.15.0 and `bevy_asset_loader` version 0.24.0 were published with Bevy 0.17 support. Just in time for the first @bevy.org 0.18 release candidate ^^
github.com/bytemeadow/g...
6mo
6mo
For people working in the #Bevy ecosystem I just wrote a simple little site that lets you explore the bevy #crate ecosystem filtering by bevy version. Quite happy with the search system. It’s very basic but I am happy to make improvements and plan on it. bevydex.dev/dex
github.com
crates.io
Bring the power of Bevy to your Godot projects. Contribute to bytemeadow/godot-bevy development by creating an account on GitHub.
GitHub - bytemeadow/godot-bevy: Bring the power of Bevy to your Godot projects
crates.io: Rust Package Registry
3mo
bevydex.dev
BevyDex - Crate Browser
dcvz
Started a Bevy feed that shows all Bevy-related posts in chronological order — no popularity sorting, no like-based boosting. It’s been a much nicer way to make sure you don’t miss anything, not just the popular stuff. Give it a try! And if your posts aren’t showing up, give me a shout. #bevyengine
Another thing I’m excited about for the upcoming godot-bevy 0.10 release is the introduction of a testing crate, which makes it easier to write integration tests that run with the Godot runtime. That means you can now test your Bevy systems directly against Godot.
6mo
godot-bevy 0.10 is on the way! This update brings support for Bevy 0.17 🚀 and is now entering its testing phase. If you’ve been waiting to upgrade, now’s a great time to jump in and help us test! #bevyengine #godotengine #rustlang
Niklas Eicker
6mo
It’s nearly done now and have to say, it’s quite nice to be able to see the entities 😍
Prototyping something cool (maybe?) for godot-bevy 😏 #godotengine #bevyengine #rustlang