Novelist: The Salvagers Trilogy, The Starmetal Symphony, Every Mountain Made Low, Alien and Star Trek
Games: Alien: Rogue Incursion and Aliens: Fireteam Elite 2 (consultant)
No AI in my work, ever.
Alex White
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This is unfortunately true with the writing and people not being able to understand what a draft is either. I had one CD who literally could not conceive of what a draft represented and insisted on polished, shippable dialogue for everything even before quest objectived were designed.
I'm sure someone else said it, but the level of metaphor in the Reflecting Pool turning into a swamp is just... chef's kiss.