On this technique I put so much work into trying to figure out stability over camera motion, I forget to consider the still screens. I mean it's valid to focus on that (no-one will want to play a game that looks like a bag of worms), but it can be nice to consider shots here and there.
Always good.
www.youtube.com/watch?v=KAAn...
Figured out how to record some higher res video. Trying to get a sense for how annoying the stroke blends/pops are for people (without the video encoding masking it). It's fairly faithful in this video at full res. Would you suffer it?
vimeo.com/1193752504
Figured out how to record some higher res video. Trying to get a sense for how annoying the stroke blends/pops are for people (without the video encoding masking it). It's fairly faithful in this video at full res. Would you suffer it?
vimeo.com/1193752504
When I referred to the industry as being “crashier” now than it was in 1983, I meant how it feels to live and work in this industry as a developer, not in terms of industry revenue. A🧵...