"Game dev is one of those jobs you only do when you really want to. It's not going to make your parents proud, you're unlikely to get rich in an industry that lays off people for making superhits, and its a demanding & confrontative job. Why would you let a machine do the thing you're here to do?"
I spent the last few months talking to over 30 game developers about generative AI. It began as a sort of interview survey but became a pretty comprehensive collection of arguments against the technology altogether.
www.gamesradar.com/games/why-so...
With credits ranging from Dispatch and Marvel Rivals to Uncharted and Dragon Age, over 30 devs share their thoughts on gen AI
I heard a mix. The strongest rejections came from the art side. Some people said they'd fruitfully used AI as a search tool for code, similar to that Deadlock dev sourcing a matchmaking algo base, but still needed to retouch it. Others disliked how AI writes code. And of course some oppose all uses.
Part of the original question with the story, as small as the sample size was (it's probably 1/50th of what an official survey would want), was to see how many devs, picked at random or because I'd spoken to them about non-AI topics before, were exploring AI tools. For this v small sample, none.
It's a good question I try to keep in mind. I did speak to several women at GDC (and I spoke with several more who wished not to be included). They and several others will be spotlighted in the indie-focused article coming soon, and I'd love to add more diverse voices to this reporting as we publish
Thanks for asking. To share another reply: I did speak to several women at GDC (and I spoke with several more who wished not to be included). They and several others will be spotlighted in the indie-focused article coming soon, and I'd love to add more diverse voices to this reporting as we publish
Thanks for reading. I actually expected to encounter more devs who are using gen AI tools in some capacity. Several devs I spoke to tried AI tools but stopped using them, either because they actively didn't like how they affected their work or because they have deeper issues with the tech.