without a doubt, no game has ever captured what crazy taxi did with its original physics and city, not even its two existing sequels! and there's no better time to get into than now, as the word is spreading. expect crazy license to take you 10-20 hours of practice, like a not-so-bad 1cc
car ai manip to farm time bonus item -> move hydrant to get hat that gives you score when hit by projectiles -> plane ai manip to farm time bonus item -> jump with specific timing at end of level for points -> push branch to warp to the ninth level ?????
between the incredible, record-setting 29 point comeback tonight in new york and the incredible 4 goal comeback in vegas saturday evening in vegas, this is easily the most insane week of sports I've ever seen in my life
flippydrive surgery
saying this in the same way that I'd say I'm a friend of dorothy
and world cup starts tomorrow 😠we're eating so fucking god
pac-land is sorta crazy and also proves that druaga-esque bizarre secrets extended far beyond that game alone...
all done!
I was in this position going into 2025 and decided to start studying this game seriously, grinding tape and labbing out customer destinations. I ended up going much further: a $65k pb, over 3x what's needed for crazy license! and on default settings, $100k+ is absolutely doable youtu.be/hMqyv1Z7CkA
the outcry has been clear: the new crazy taxi looks shitty and slow! but you may also feel like the og CT doesn't make sense to you yet. maybe you eked out an A rank but haven't seen anything past Bus Station. if so: this guide will get you to crazy license! birthbydrip.neocities.org/articles/cra...