Routledge has now confirmed that the volume we have been working on for some time, Cultural Game Studies: Critical Approaches,will be out on 10 July 2026 and is available for preorder from 19 June 2026.
There is a 20 % discount code attached, and there are also review copies (links in comments).
Still some time to go, but really looking forward to the publication of this, edited by @chriskempshall.bsky.social, @katexe.bsky.social and @robehoughton.bsky.social!
Got the chance to contribute a chapter on medieval hagiographies, saintly bodies, and how they connect to medievalist RPGs... 👀
Frans Mäyrä
Amazing call by some dear colleagues for an edited anthology (in German/English) on methodologies & methods for game cultural studies, exemplified through the use for 'The Legend of Zelda' series. There is also an English CfP linked on the website!
Abstract Deadline: August 03, 2026
In addition to our book being OA, the teacher association SMLF (Swedish as L1 and Literature Education in Finland), gave us the opportunity to discuss our findings in their member magazine ARENA. I am so happy that we were able to make our research accessible this way!
www.smlf.fi/arena/#flipb...
Just because a piece of technology is being rolled out in a not-for-profit or public-service context, it doesn't mean it's "tech for good" or "responsible technology". It can still be extractive, janky as hell, and basically no good at all.
Our (Ståhl & Rusk) Open Access book "Learning and Identity in Competitive Gaming - An Empirical and Methodological Discussion" is finally published!
link.springer.com/book/10.1007...
It is based on in-game material of CS:GO recorded by the youth participants, a group of Finnish men, themselves.
Are you teaching feminist HCI? Critical theory for tech students?
Join us at our NordiCHI workshop
A Feminist Salon: Finding and Making Our Carrier Bags for Feminist HCI
w @gotdairyya.bsky.social Joo Young Park, Stacy Hsueh @payberah.bsky.social Vasiliki Tsaknaki
sites.google.com/view/nordich...
matildastahl.bsky.social
matildastahl.bsky.social
Gern RT fellow #gamestudies bubble: @caroleinx.bsky.social, @anjalovescats.bsky.social und ich geben einen Methoden-Band zur Erforschung digitaler Spiele und Spielkulturen, hier exemplarisch aufgezeigt an #TheLegendofZelda, heraus.
Abstracts bis 03. August 26, mehr hier:
takethismethod.de
Rachel Coldicutt
My thesis “Archaeological Game Design: Video Game Archaeology as Interpretive Play and Play Preservation” is now online and open access!
You can access the official version here, however this has some figures redacted:
qmro.qmul.ac.uk/xmlui/handle...
Some people may remember that the majority of series editors resigned last summer in protest against Amsterdam University Press' sale of their film and media program to Taylor & Francis/Routledge. T&F and Routledge, while formerly respectable publishers, are now /
mediastudies.hypotheses.org/6850
Methoden zur Analyse von digitalen Spielen am Beispiel der ›The Legend of Zelda‹-Reihe
It is with great dismay that we, the undersigned, learned that the film, media and communication list of Amsterdam University Press (AUP) has been taken over by Taylor & Francis, a subsidiary of Infor...