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Pulled off a shocking win this afternoon as the Private Sector in the 1970s in a four decade play of Cross Bronx Expressway from @gmtgames.bsky.social and @nbsp1618.bsky.social at @metrowargamers.bsky.social
Excellent exposition of how bounding sets wargame design! The effectiveness of games as models - purposeful simplifications - flows from initial choices of scope, scale, and focus on key historical dynamics. Put another way, concentrate not only on what goes in, but what stays out.
Grant’s Top 10 Wargames of 2025! including games from publishers like @gmtgames.bsky.social, @vucasimulations.bsky.social, Bellica 3G, Decision Games, Flying Pig Games, @multimanpublishing.bsky.social, Lock ‘n Load Publishing and Legion Wargames. theplayersaid.com/2026/06/10/g...
Replayed the Battle of Callinicum 531AD. Won (again) as the Byzantines. #consim #wargames #Command&Colors @gmtgames.bsky.social
Too busy to read the customer update this month? We read your mind! Check out our video segment, GMTLDR (Too Long; Didn’t Read), covering the May 2026 Customer Update from GMT. We hope you enjoy the video! zurl.co/TbSUX
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Had fun doing a livestream focussing on my upcoming game Fields of Fire Volume 3 last night with Rough, Tony and Nate (oh, and Andrew!). Its getting close now ☺️ www.youtube.com/live/oda50Y1... @gmtgames.bsky.social
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Check out our latest InsideGMT article from Combat Commander: Vietnam co-designer Stephen Rangazas: "Designing within Combat Commander’s Scale and Scope" zurl.co/t24Qe
Kimber VanRy
For those interested, here is “Bear Trap At a Glance”, including info on what the game is about, how to win, components, cards, signature systems, and more. You can learn more or preorder Bear Trap: The Soviet-Afghan War, 1979-1989 here: zurl.co/iEtES
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The Players’ Aid