Man this part went so clean. Shame how the run ended!
Not bad for my first time on Expert.
Got my first win in Mr. Driller. Haven’t been as immediately absorbed into a game like this in awhile.
I had Muramasa on the Wii in middle school and I was jackin off to that big titty fox bitch all the time
Hyper Bun Buster feels like a modern, refined iteration of some fairly prolific arcade genre from the 80s or 90s. Except that genre doesn’t exist, which makes it all the more shocking that it’s as polished and realized as it is.
StrayCatChillin
StrayCatChillin
StrayCatChillin
StrayCatChillin
StrayCatChillin
Nishitani remains one of the handful of beat em up devs who actually played the games. I'd say it's useful to use him & Final Fight as an example but modern bmup devs don't even see why Final Fight was & still is good 🥀
Boghog
fine, if he doesn't want it i'll use it myself. go play the bun buster demo store.steampowered.com/app/3605570/...
I'm about to crash out about shmup devs adding locked difficulties to their games
Arcade devs 2000s onwards have a talent for only borrowing the worst parts of console games
The new Metal Slug thing is suicide fuel but this part is the funniest shit ever. It's a (prob AI generaetd) slogan tailor made to those people who think "depth" is when random rpg cruft. Replaces a substantive claim about difficulty with a completely meaningless buzzword