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Spritely office hours today! Come hang out, hear what's happening, and talk about what you're working on or interested in! community.spritely.institute/t/next-offic...
Spritely Hoot, our Scheme->WASM compiler (and all-around WASM toolkit) hits 0.8.0, and this one is a BIG release! spritely.institute/news/hoot-0-... For the first time you can LIVE develop web applications using Hoot, from the comfort of your own editor! See the video at the top!
3mo
1mo
spritely.institute
community.spritely.institute
Reminder: this is happening tomorrow!
Next office hours on 4/29
Hoot 0.8.0 released! — Spritely Institute
The Spritely Institute
The Spritely Institute
Hoot 0.9.0 released! With several quality of life improvements and bugfixes! spritely.institute/news/hoot-0-... And just in time for the Lisp Game Jam, which starts Friday! itch.io/jam/spring-l...
1mo
People keep sending us the article about OpenAI banning "goblins". Spritely does not use generative AI in any of its work. Nonetheless, it is hard to deny that Spritely Goblins, our distributed programming environment, is too cool and easy to obsess over, too powerful. We will not apologize for this
We’re excited to announce Spritely Goblins 0.18.0! Featuring new caching layer called “sleepy actors”, OCapN protocol updates, and numerous bug fixes! Get cozy by the fire, get a nice cup of tea, and have a relaxing read about this exciting new Goblins release! spritely.institute/news/spritel...
Spritely office hours! Today! At 2 PM EDT (6 PM UTC)! community.spritely.institute/t/next-offic... Hope to cya there! <3