Spritely office hours today! Come hang out, hear what's happening, and talk about what you're working on or interested in! community.spritely.institute/t/next-offic...
We’re excited to announce Spritely Goblins 0.18.0! Featuring new caching layer called “sleepy actors”, OCapN protocol updates, and numerous bug fixes!
Get cozy by the fire, get a nice cup of tea, and have a relaxing read about this exciting new Goblins release! spritely.institute/news/spritel...
We have a game jam template you might want to use for putting Scheme games in the browser! codeberg.org/spritely/hoo...
Spritely Hoot, our Scheme->WASM compiler (and all-around WASM toolkit) hits 0.8.0, and this one is a BIG release! spritely.institute/news/hoot-0-...
For the first time you can LIVE develop web applications using Hoot, from the comfort of your own editor! See the video at the top!
Impeccable curation:
Right after I talked about 4 ways to ♥️/👿 browsers, @flockofbirbs.bsky.social @spritelyinst.bsky.social is up next saying break up the browser monoliths, browsers should just be a shell for WASM.
Hoot 0.9.0 released! With several quality of life improvements and bugfixes! spritely.institute/news/hoot-0-...
And just in time for the Lisp Game Jam, which starts Friday! itch.io/jam/spring-l...
Spritely crew members @dustyweb.bsky.social and @flockofbirbs.bsky.social will be speaking at QCon London 2026 about "Infrastructure for the Future of the Internet" on March 18th! qconlondon.com/presentation...
Tomorrow! In Toronto! Come see @flockofbirbs.bsky.social and I talk at Open World Map about how @spritelyinst.bsky.social uses game development and game jams to advance network freedom! luma.com/8nvmyatm
It's no cost to attend so register and come hang out with us!
Spritely office hours! Today! At 2 PM EDT (6 PM UTC)! community.spritely.institute/t/next-offic...
Hope to cya there! <3
People keep sending us the article about OpenAI banning "goblins". Spritely does not use generative AI in any of its work. Nonetheless, it is hard to deny that Spritely Goblins, our distributed programming environment, is too cool and easy to obsess over, too powerful. We will not apologize for this