Sadly I don’t, I just turn the models by hand and take pictures with my phone
Found a bug where you can deflect multiple projectiles at once. Tempted to keep it in...
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Making it so if you stun multiple enemies, you can execute them all at once for a big score bonus
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Decided to balance the multi-projectile reflect by having parries damage your weapon's durability. It won't break until the animation finishes though, so you can reflect any number of bullets at once
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Been doing some work on the intro cutscene
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These poor guys can't catch a break... Also still working on the demo, will give an update closer to completion
A little behind-the-scenes of making the recent execution animations. I only have a small table in my room, so I've been working from a lightbox on my bed.
Playing around with the execution mechanic, where you can finish off stunned enemies. I don't think he was using that anyway...
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