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🧠💤 New paper out in @plosbiology.org! Together with Adriana Michalak (@dr-adri.bsky.social), Davide Marzoli, Francesco Pietrogiacomi et al., we show that dreaming, especially immersive dreaming, plays a key role in how deep sleep feels. 🔗 doi.org/10.1371/jour... @erc.europa.eu #ERC-StG #sleep
2mo
2mo
NEW preprint with @stephen-ramanoel.bsky.social and @mobilebrainimaging.bsky.social 🎉 In this final study of my PhD, we combined immersive virtual reality with mobile EEG and gait analysis during a path integration task, recording from 30 young and 32 older adults www.biorxiv.org/content/10.6...
SPACE Lab
Max from @glitchers.bsky.social (creator of Sea Hero Quest) and @edgardubourg.bsky.social (working at the interface between game dev and scientists) provide insights into creating successful video games for scientific research and explain why this approach is still so rare.
1mo
Really proud to have contributed to this review. It feels like a step toward validating an idea that is still underexplored: video games are a rich and largely untapped resource for cognitive and behavioral scientists.
Many thanks to all co-authors, in particular PhD student Syrine Salouhou (not on Bsky), @edgardubourg.bsky.social, @glitchers.bsky.social, @hugospiers.bsky.social
🚨 New publication in collab with Shayna Rosenbaum's lab: "Aphantasia is associated with spatial memory and navigation difficulties in complex virtual environments" Our test SeaHeroQuest shows a correlation between nav performance and mental imagery (VVIQ) www.sciencedirect.com/science/arti...
My favourite example of the benefits of using video games in cognitive science:
1mo
1mo