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#IndieGames is trending and I released one yesterday, so... This is Kuentame, it has top-down platforming, multi-stage boss fights, pre-rendered (and human-made) graphics, and loreâ„¢. store.steampowered.com/app/4222630/... apehardware.itch.io/0nc3up0n4t1m3 #GameDev #IndieDev #screenshotsaturday
1mo
A little something for the "Fuck Capitalism Jam 2026". A top-down shooter in which you can't look at the enemies, but bullets bounce off walls. Defeat the brainrot monsters. Destroy the datacenter. Save him. IF SLOP IS GOD, THEN BLASPHEMY IS SALVATION.​ apehardware.itch.io/datacenter-d...
#indiedev is trending, so I should mention that my lastest project, Kuentame, releases in just 3 days. It's a top-down bullet hell platformer with surreal, eerie graphics created with pre-rendered 3D models (all human-made, NO genAI). store.steampowered.com/app/4222630/... #gamedev #indiegame
New devlog. This one has spoiler warnings for both the gameplay and a minor detail about the story, as this level is pretty different to everything that came before it. store.steampowered.com/news/app/422...
3mo
Kuentame's demo is on the #SteamNextFest. A surreal, pre-rendered bullet hell platformer about a girl who doesn't care about communication in a word in which everything is connected. Made 100% by a homo sapiens. store.steampowered.com/app/4225600/... #NextFest #SteamNextFest2026 #NextFest2026
1mo
25d
Kuentame has been released! It's been 6 months, but my first attempt at a game with graphics made from pre-rendered Blender 3D models (NO genAI used) is here. Be warned, the change in style does not mean it's less weird than my previous work. store.steampowered.com/app/4222630/... #indiedev
So yeah, I set a release date for Kuentame the day before the orange blob of flesh at the White House is rambling about implied nuking. ...I'm fucking tired, but hey, one tester finished the game and liked it. store.steampowered.com/news/app/422...
ApeHardware
3mo
1mo
2mo
ApeHardware
ApeHardware
ApeHardware
Making something for a game jam. I totally know what I'm doing.
ApeHardware
ApeHardware
ApeHardware
1mo
26d
Video
Video
At long last, the final level has been completed. Most of the development was fairly fast as this part of the game is a mashup of all previous mechanics. The final exam, the test of what you have lear...
store.steampowered.com
Kuentame - Devlog 5 - Level 6 / 6 complete & release date - Steam News
ApeHardware
ApeHardware
1mo
Making something for a game jam. I totally know what I'm doing.
26d
New devlog, this one is about the weird level. ...yes, the other levels were the normal ones. store.steampowered.com/news/app/422... #indie #indiedev #horrorgame #indiegame #Steam #Itch #Itch.io #Godot #madewithgodot #solodev
So yeah, I set a release date for Kuentame the day before the orange blob of flesh at the White House is rambling about implied nuking. ...I'm fucking tired, but hey, one tester finished the game and liked it. store.steampowered.com/news/app/422...
ApeHardware
4mo
2mo
ApeHardware
So yeah, I set a release date for Kuentame the day before the orange blob of flesh at the White House is rambling about implied nuking. ...I'm fucking tired, but hey, one tester finished the game and liked it. store.steampowered.com/news/app/422...
2mo
At long last, the final level has been completed. Most of the development was fairly fast as this part of the game is a mashup of all previous mechanics. The final exam, the test of what you have lear...
store.steampowered.com
Kuentame - Devlog 5 - Level 6 / 6 complete & release date - Steam News
ApeHardware
ApeHardware
ApeHardware
At long last, the final level has been completed. Most of the development was fairly fast as this part of the game is a mashup of all previous mechanics. The final exam, the test of what you have lear...
store.steampowered.com
Kuentame - Devlog 5 - Level 6 / 6 complete & release date - Steam News
New devlog, and most importantly, a proper trailer. First time doing pre-rendered cutscenes for a trailer. They're pretty short but they look cool. store.steampowered.com/news/app/422... #indiegame #indiedev #solodev #godot #blender #horror #horrorgames #indiehorror #Steam #Itch #Itchio
4mo
ApeHardware
Video
Progress is being made. I decided to post a devlog every time i finish one of the planned levels. As you can see in the screenshots, this one is the mandatory biopunk-esque level. store.steampowered.com/news/app/422... #horrorgames #indie #indiegames #steam #indiedev #solodev #godot #godotengine
5mo
ApeHardware
Happy New Year, have this weird demo as a gift: "Kuentame", a top-down bullet hell platformer with pre-rendered graphics, about the collapse of human communication or something like that. store.steampowered.com/app/4225600/... #indie #indiedev #godot #horrorgames #surreal #solodev #horror
5mo
ApeHardware
It's slowly coming together. I'm aiming to have a demo ready for the Steam Fest, although the pages will probably be made public a bit before that.
6mo
ApeHardware
I'm doing it this time. Pre-rendered everything. The game itself is a spiritual successor to an old Gamemaker project of mine. It was a sort of top-down platformer, but it did not age very well and it glitches out on Linux.
6mo
ApeHardware
Trying to get back at doing pre-rendered visuals so I don't have to rely on stock images for everything. This was done entirely with Blender (and some GIMP filters), no photo textures. Haven't touched this kind of style since my FNaF fangame era (...vietnam flashbacks...).
Jun 1, 2025
ApeHardware