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https://rpgamer.com/ Providing coverage of video game RPGs since 1998.
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Digimon Story Time Stranger Switch, Switch 2 Demo Released
My Time at Evershine Receives New Trailer, 2027 Release Window
Crimson Moon Releasing in September
Adventure Corner ~ Clockwork Ambrosia
Stupid Never Dies Releasing in Fall
Metal-Detecting RPG The Detectorist Guild Announced
Wo Long: Fallen Dynasty Complete Edition Coming to Switch 2
Deathbulge: Battle of the Bands Coming to Consoles This Month
Atelier Karia: The Night Kingdom & the Guide of Memories Announced
Action Roguelike Cursemark Released on Steam Early Access
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Koei Tecmo and Gust have announced the latest title in the long-running Atelier series. Atelier Karia: The Night Kingdom & the Guide of Memories is the second title in the "Memories" sub-series, following on from last year's Atelier Yumia: The Alchemist of Memories & the Envisioned Land. In addition, the companies announced that a dedicated Nintendo Switch 2 version is now available for Atelier Yumia: The Alchemist of Memories & the Envisioned Land. The Nintendo Switch 2 version is available for $69.99 with a 43% launch discount, while those who own the Nintendo Switch version can purchased an upgrade pack for $10, also with a 43% launch discount. Atelier Karia: The Night Kingdom & the Guide of Memories is planned to be released in early 2027 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. Details about the game are planned to be revealed on June 12, 2026.     The post Atelier Karia: The Night Kingdom & the Guide of Memories Announced appeared first on RPGamer.
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Atelier Karia: The Night Kingdom & the Guide of Memories Announced
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PQube and Full Stop Studios have announced metal-detecting cozy village-life RPG The Detectorist Guild. The game puts players in Yorkshire at the turn of the millennium and is planned to release for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch in early 2027. The Detectorist Guild puts players in the role of budding detectorist James in the peaceful countryside village of Shiverly. Using his metal detector, he helps the villagers locate prized belongings while discovering artefacts revealing stories from the past. However, he soon learns of a dark secret hidden beneath the village's cozy appearance. The game features 2.5 graphics and includes simulated metal detecting mechanics, including adjustable frequency, ground balance, and sensitivity controls. Players can choose to donate relics to the local museum and learn more about the village’s past, or sell them at the village emporium.   [foogallery id="194244"]   The post Metal-Detecting RPG The Detectorist Guild Announced appeared first on RPGamer.
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Developer ProbablyMonsters announced that action adventure RPG Crimson Moon will release in September 2026. The game will be available for PC (via Steam and the Epic Games Store), PlayStation 5, and Xbox Series X|S. A new gameplay trailer can be viewed below. Crimson Moon features a Gothic High Renaissance setting, with players controlling a half-human, half-angel Nephilim sworn to protect humanity as a Knight of the Crimson Moon. Players use divine abilities as they seek to retake the fallen city of Gildenarch from the Infernal Legion. The game has a fast-paced combat system utilising melee strikes and celestial transformations against demons, vampires, and undead gods. It features dynamically-generated levels as well as difficulty modifiers that let players seek greater rewards against greater challenges.   The post Crimson Moon Releasing in September appeared first on RPGamer.
Metal-Detecting RPG The Detectorist Guild Announced
Crimson Moon Releasing in September
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Five Houses announced that its music-based RPG Deathbulge: Battle of the Bands is coming to consoles. The game, which released for PC via Steam in 2023, will arrive on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch on June 30, 2026. The console version will add new items, an “Easy mode” option at save points, and more challenging variants of bosses, which will also be added to the PC version through a free update. Deathbulge: Battle of the Bands is based around a deadly battle of the bands contest where entrants attack each other with music. Players can customise their band from nine music-themed classes, with the game’s combat featuring a mix of real-time and turn-based elements. The game underwent a successful Kickstarter crowdfunding campaign in 2019.   The post Deathbulge: Battle of the Bands Coming to Consoles This Month appeared first on RPGamer.
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Following the announced of sequel Wo Long 2: Wings of Ember, Koei Tecmo and Team Ninja announced that Wo Long: Fallen Dynasty Complete Edition will be released on Nintendo Switch 2. The action RPG will release on the console on September 3, 2026. It will include the base game, plus all three of its major DLC releases. Wo Long: Fallen Dynasty is an action RPG set in a fantasy fictional version of the Han Dynasty where players assume the role of an unnamed protagonist, who must battle past historical characters and corrupted Chinese mythical creatures. Those looking to read more about Wo Long: Fallen Dynasty can check out Zack Webster’s review of its PC version.   The post Wo Long: Fallen Dynasty Complete Edition Coming to Switch 2 appeared first on RPGamer.
rpgamer.com
Deathbulge: Battle of the Bands Coming to Consoles This Month
Wo Long: Fallen Dynasty Complete Edition Coming to Switch 2
Bandai Namco has released a demo for Digimon Story Time Stranger on Nintendo Switch and Nintendo Switch 2 ahead of the game's release on the platforms. Save data from the demo can be transferred to the full game when it releases on July 10, 2026. Digimon Story Time Stranger begins in a version of Tokyo, where the protagonist is an agent of ADAMAS, which investigates various phenomena. Entering a sealed-off Shinjuku, they encounter a Digimon before being caught up in an explosion. They find themself awakening eight years in the past and must prevent the upcoming collapse. Those looking to read more about Digimon Story Time Stranger can check out Ezra Kinnell’s review of its PC version.   The post Digimon Story Time Stranger Switch, Switch 2 Demo Released appeared first on RPGamer.
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Digimon Story Time Stranger Switch, Switch 2 Demo Released
Developer CLYDE Games and publisher Mad Mushroom have released pixel-art action roguelike Cursemark on Steam Early Access. The Early Access version is available for $14.99 with a 15% launch discount. The game is expected to spend between six months and two years in Early Access. Cursemark sees players controlling a mage-knight who is cursed and bound to the mysterious Unknown Lands. Attempting to escape, they uncover the Unknown Lands mysteries while solving riddles, opening shortcuts, and cleansing corruption, engaging foes in combat that mixes melee and magic. Players can adjust their build at shrines, forges, and other points of interest and can slot magic runes into their abilities, which can drastically change how they work.   [foogallery id="194169"]   The post Action Roguelike Cursemark Released on Steam Early Access appeared first on RPGamer.
Action Roguelike Cursemark Released on Steam Early Access
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GPTRACK50 announced that its action RPG Stupid Never Dies will release this fall. The game will be available on PC and PlayStation 5. In addition, the developer released new details about some of the game's characters and bosses. Stupid Never Dies is set in the aftermath of the Great War, where humanity is on the brink of extinction and the world is ruled by monsters including werewolves, lizardmen, skeletons, and more. It follows bottom-rung zombie Davy, who discovers the human girl Julia frozen to death in a freezer in a shopping mall. Falling in love at first sight, he resolves to bring her back to life and, in a twist of fate, steals a meal that grants him powerful new abilities. Davy is able to steal enemy forms, gaining their abilities, with his appearance changing to match.     Dr. Frank is a self-proclaimed “supreme intellect of humanity” who assists Davy in his quest. Players can access Frank's Database at Jupiter Target to get information about what they have acquired and unlocked in the game. Bessie is a tomboyish biker zombie, who is tasked with retrieving Davy from the dungeon. Her Bessie Burger joint lets players unlock Zombie Skills and boost rarity levels. Goyle is a stone statue monster who can't move on his own, but has clairvoyance and clairaudience and relays information to Davy. Players can talk to him in the security room to glean various bits of information. Acelino is a Chihuahua man serving as Dr. Frank's assistant, and also a playboy. He can be found at the Ink on the Brain tattoo parlour and can develop and manage OT (Overtech) Gear, or embed it into Davy. Afleet is one of the game's bosses, who has proven their loyalty to the ultimate boss KOM (King Of Monsters) by drinking the flames of hell itself. As a result, he has risen the ranks and been given access to cutting-edge Overtech. Wyvern are vanguard within KOM's army. They are usually tasked with recon, but are prone to forgetting and unleash aerial attacks instead. Meanwhile, Bob Dullahan is a wanderer who lives in freedom. He often sings boldly and declares anyone who objects to her performances as an enemy of freedom. Finally, Phoenix Zaza Hotfeathers has the duty of discharge the waste generated by mother earth Gaia's metabolism. It is not clear whether regular worries are beneath his cares or his intelligence.   [foogallery id="194207"]   The post Stupid Never Dies Releasing in Fall appeared first on RPGamer.
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Welcome to Adventure Corner, a column where members of the RPGamer staff can give their thoughts, impressions, and pseudo-reviews for various adventure titles that don't come under our usual coverage. Adventure Corner is aimed at delivering opinions on a wide range of titles including visual novels, point-and-click adventures, investigative mysteries, and so forth. In this edition of the column we take a look at Clockwork Ambrosia, a steampunk Metroidvania action game. --- Clockwork Ambrosia Platform: PC (Steam) Release Date: 05.13.2026 Publisher: OI Games Developer: Realmsoft Steam Page   Iris Nolastnamegiven, world traveler and steampunk airship enthusiast, has chosen as her next destination the skyscraper city of Altolis. Built upon an ancient bedrock of strange sediments and forgotten civilizations, this metropolis is a bright and shiny beacon of the future. Unfortunately for her, Iris has chosen the second worst possible moment to visit. The first worst possible moment would have been a few days prior, when all hell broke loose and entire segments of the city were trashed in the crossfire. Just what transpired is unknown at the start of the game, but mad machines and feral fauna run rampant through the city's towers, parks, and mines. The local populace is either disastrously dead or mysteriously missing, and the handful of holdouts in the mining base camp fear for the worst. It's not the vacation she wanted, but if Iris is ever going to catch a break, she's going to have to break whatever's got the island in its grip. [caption id="attachment_192766" align="aligncenter" width="576"] This is certainly a mood.[/caption] As Metroidvanias go, Clockwork Ambrosia succeeds on its setting and scenery more than its in-the-moment narrative, with only a few plot points to pull things along but a great deal of terrain to cover. The map is enormous, with varied biomes and abandoned facilities to blast through, all done in a colorful palette of sprite-based graphical design that seems targeted for 90s kids and retro vibes. The bosses range from small, fast, and furious all the way to much too large for comfort, and often with little quirks and tricks to learn so as to avoid getting smashed into next Tuesday by the next attack. All the while, an awesome selection of environmental tunes play in the background. In true genre fashion, Iris gains access to skills and tools along the way to make crossing the map progressively easier as the game goes on. The island itself loops around, so going far enough to the right in some zones will take you to the opposite end of places on the left side of the map, and there are plenty of hidden nooks and crannies to explore. Also, plenty of enemies to explode. [foogallery id="193557"] Iris soon gains access to four main weapons: the high-tech pulse breaker, the armor-breaking missile launcher, the grenade launcher for indirect blasting, and a pair of revolvers that can ricochet bullets for tricky shots. All four work under varied in-game physics engine rules, and all can be modified with parts found across the island to further reduce the populations of rampaging robots, invasive insectoids, or other assorted things that get in her way. She will also collect an array of personal gear (goggles, gloves, boots, etc.) which can be mixed and matched for a variety of complementary effects, as well as upgraded with whatever mechanical or gristly bits she blasts off of the aforementioned menaces. This game hews closer to the Metroid side of its genre ancestry in many ways. It's blasty-shooty for most of its twenty-hour playtime, and mobility aids are crucial to advancing through areas. Iris herself is a cipher; the most the player ever learns about her is her first name. There is little else in the way of RPG elements, but Clockwork Ambrosia doesn't need them. It's a solid action platformer with all the exploration and weapon modding needed to satisfy a modern adventurer. But Iris? She's going to need a vacation away from this vacation by the time it's all over.   Disclosure: This article is based on a free copy of the game provided by the publisher. The post Adventure Corner ~ Clockwork Ambrosia appeared first on RPGamer.
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Stupid Never Dies Releasing in Fall
Adventure Corner ~ Clockwork Ambrosia
Pathea Games and PM Studios released a new trailer for the latest title in the My Time life sim RPG series, My Time at Evershine. The two-minute trailer shows the game's more realistic graphical style compared to previous entries, and comes alongside confirmation that the game will release in 2027 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. My Time at Evershine is set three years after the events of previous title My Time at Sandrock, and sees players becoming the Governor of a brand-new settlement on the fringes of the Free Cities. Players recruit settlers and build infrastructure as they create a new Alliance stronghold facing the powerful Duvos Empire. The game’s new art style looks to introduce more realistic characters with motion-captured animations, while character relationships are set to play a more important role as players are able to recruit up to three followers who can join them in daily tasks or be sent on missions across the frontier. Its campaign will include four-player online co-op as opposed to the dedicated mode of the previous game, and will also include mod support.   The post My Time at Evershine Receives New Trailer, 2027 Release Window appeared first on RPGamer.
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My Time at Evershine Receives New Trailer, 2027 Release Window