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freelance culture writer 🍏 book & game editor ☕ narrative designer 🎲 short (& long) fiction author 📚 ace attorney podcast host @turnaboutbreakdown.bsky.social 🌈 basically if it involves words i'll do it 🌙 jaycastello.com 🦢 they/she
Jay Castello 🌻









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for the best part of this year, I've been speaking to former Maxis developers to put together this: a near-6000 word oral history of Spore 🦠 www.designroom.site/spore-an-ora...
for the best part of this year, I've been speaking to former Maxis developers to put together this: a near-6000 word oral history of Spore 🦠 www.designroom.site/spore-an-ora...
19h
19h
i only worked on two of these so you can trust me at least 60% when i say they're all really fucking good
this novel might, like, actually exist. soon even!
A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to loo...
www.designroom.site
A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to loo...
www.designroom.site
Spore: An oral history
Spore: An oral history
1h
14h
We also have a couple of Spore bonus stories today for paid subscribers, like this one on the game's Wind Waker connection.
Had the pleasure of copy editing Design Room's latest oral history, which is @jaymcastello.bsky.social's look at the making of Spore! It's a really well-put-together piece with some hilarious quotes:
Jay Castello 🌻
Jay Castello 🌻
my writing tutor told me she was so excited to see how effective my novel revisions have been so far :') i love editing/rewriting :''')
please understand this was of course my working document title for six months
serendipitous to get that piece out when tomorrow is my 10 year anniversary of writing for money