for the best part of this year, I've been speaking to former Maxis developers to put together this: a near-6000 word oral history of Spore 🦠 www.designroom.site/spore-an-ora...
A wild bet in development for the better part of a decade, Spore reached for the stars — and, at times, got there. We recently spoke to eight team members, including chief designer Will Wright, to loo...