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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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Alright, another Unreal Engine (5.6) Heads Up for people using Lumen + Non-Nanite Meshes + Packed Level Actors. It appears that surface caches doesn't properly get forwarded/generated for packed level actors BPs with HISMs inside. tinyurl.com/yus8cctx #UnrealEngine #UE5
4mo
Chris Radsby || Game Dev