My sole Durge, the only thing I would change about his in-game body is his height; he's taller than BT4 (hitting 7'2" as a Durge or 6'8" when not one in AUs).
Bonus, his body is littered with scars of all kinds which you can't see either. His life as Durge pre-tadpole is writ all over him.
Dandy Bell
(enough for now, I'll add more of my characters later, going out soon aaaaaa)
He never looks comfortable sat in a chair in the normal manner; he's absolutely the sort of person whose limbs look like they can't quite settle comfortably doing as such.
Tom's also entirely missing his right ring-finger.
Scar bonus, his accurate facial scar covers two-thirds of his cheek.
Thomas is very different to the in-game model; no abs, and his height is around 6'2" so taller than base BT2.
He's very lanky (with the slight awkwardness in his stance the word implies), has a flatter arse, and most of his height is in his legs with long arms too.
Hazel is not like the in-game BT1 in ANY way; I'd use the plus size body mod ( www.nexusmods.com/baldursgate3... ) for her if I could get it to work on my current mod set (still trying). Her bust is bigger than that mod but otherwise it is VERY close.
She's also a touch shorter than BT1.
BG3 PRIDE 2026 DAY 12: BODY DIVERSITY
One where I wish my drawing skills were currently up to snuff! My characters have variety but I can't show it well in-game.
So written it is! Except for Nemo here. BT4 tiefling is exactly right for him.
[ #BG3Pride2026 | #bellOCpile | #Bell'sVirtualCamera ]
Dandy Bell
Dandy Bell
Dandy Bell
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Dandy Bell
Her personal antagonist in her story is a hag trying to persuade her to sign a hexblood contract (a midway point before potentially being turned fully into a hag) and I'm debating if I want her to actually sign that contract at some point and thus get some hexblood body appearance tweaks as well.