Super excited to share my new article on the Audiokinetic blog! 🎉
I wrote about how we approached music, sound design, and Wwise implementation for Inventorix, a two-person indie project.
#gameaudio @audiokinetic.bsky.social
Michal Sinka
From two-person team to polished & professional audio workflow. In this week's blog, @michalsinka.bsky.social dives into how the small team used #Wwise for indie game Inventorix, proving that middleware isn't just for AAA studios.
Give it a read: hubs.ly/Q03GTYMn0
#GameAudio @arcaludi.bsky.social
www.audiokinetic.com
Discover how a two-person team achieved polished, professional audio using Wwise for the indie game Inventorix.