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Here are some examples of using placeholder art in the game that I am working on. There are a million ways to do it that don't require genAI
hiddenmachinegaming.itch.io/epimetheus
At 5pm EST on Fri. 6/26, I'll be doing a livestream presentation on my current game project. This is in accordance with a small regional arts grant that I received to kickstart development. I'll be covering how we got from notepad doodles to a real game, and where we go next!
One month later, we've sold enough tapes to almost cover almost 1/6th of what it cost to make them 🦾🦾 Peep the link to help make that 1/5th!
Hi, we just launched a small playtest demo for a point and click adventure game that is currently in development. The demo takes just a few minutes to get through and is up on itch right now! Any feedback would be much appreciated! 🔗👇
I’ve had people ask if I’d do any more CONTROL Resonant videos prior to launch. I’d like to, but I just don’t have the time right now! I’m hard at work on my own game. That said, I plan on covering the game in-depth once it is out! tbh the game looks too wild to even speculate on
Hey! Just wanted to give a brief update: we have a build of the game that runs in your browser. We also did a few small fixes based on early feedback. The game supports keyboard+mouse or gamepad. If you have a few minutes, let us know how it feels!
www.youtube.com/live/cv10-VV...
Putting finishing touches on the demo that will accompany this presentation. It is lacking a million things that will be in the full game, but it is still a significant milestone for the development. Most basic systems are illustrated, it is good enough for initial playtesting!