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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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My lighting engine continues to evolve, and it's at the point where the rendering of the framework I was using has hit limitations. I need to bind one more texture than I can do to things in one pass and have good performance. So here goes. My own framework...
13h
Bender: Blackjack and Hookers
ALT: Bender: Blackjack and Hookers
static.klipy.com
NikkiJay is making Shards Of A God