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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I got my wish. This is a field in the game, there are 700 individual blades of grass, each of them cast their own shadow. OBS capture sucks, but this runs smooth 60fps quite easily. #monogame #indiedev #indiegames
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4d
NikkiJay is making Shards Of A God
All I wanted was a pixel art 3d engine where I didn't have to use a 3d editor and pixel perfect shadows cast by multiple dynamic lights that cast on to other sprites for realistic shadow cover. And hundreds of shadow casters in a scene. And for it to run on a potato. Is that truly too much to ask?
6d
NikkiJay is making Shards Of A God
I had shadows working. Then I wanted multiple light sources casting shadows. Now my shadows are not working.
6d