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"We're shipping so much more code with AI!" "Good, stable code?" "Oh heavens no. No no no. not at all. We couldn't possibly"
(On my laptop & desktop, I usually use noai.duckduckgo.com?q=%s in Firefox, to avoid the A.I. after a previous nonsense summary, but I hadn't switched my phone over yet, so that's how I hit this. I was buying for someone else who really couldn't risk getting sick at the time.)
I'm PUMPED to get coding! I'm going to try to tackle the function to insert something into this dynamic tree I've been working on 🖥️😺 www.twitch.tv/tawnycodecat
5d
I cleaned up the code from last stream, and I'd gone a bit overkill on findAny, so it was perfect as the basis for findBest and findAll. I wrote those yesterday, so next coding stream, it'll be onto the dreaded insert and remove functions. They'll probably take multiple streams.
findBest is useful for things like finding the first polygon hit by a ray if you have a tree of polygons, or finding the closest point to some query point if you have a tree of points.
I got started much later than I'd hoped, so I only got started writing the insert function, though I got the overall idea down. I'm eager for the day when I can render my own art using this code 💜 We raided @glottal.bsky.social who was valiantly battling to get GLTF files imported into Godot ⚔️