Why? Gears Of War 2 was the highest selling entry at $6.75 million in the heyday of the franchise mind you. So this budget is essentially setting this game up for failure already because no way it’s going to be profitable.
Movieoak
Gears of War: E-Day reportedly took "upwards of $400 million" to develop. Can it recoup those costs as an Xbox exclusive?
Gears of War: E-Day reportedly took "upwards of $400 million" to develop. Can it recoup those costs as an Xbox exclusive?