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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I wanted to recreate a scene inspired by the atmosphere of the game Portal. So I imported meshes, reworked the glass shader and created a simple fake portal effect using cubemap reflection. I'm pretty happy with the result. #gamedev #indiedev #gameengine
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Thibault Hennequin