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πŸ¦„ Unicorn dev, hobbyist DJ & full-time nerd πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ he/they β€’ Have fun πŸ€ πŸ‘‰ https://doce.sh
Doce πŸ’«









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i feel like something is missing for the inventory UI but I can’t quite put my finger on what…
illusion of free choice
updated inventory UI after some great feedback (hopefully the compression will allow you to see all the details) #gamedev #uiux #figma
made some loot VFX variations! πŸ’«βœ¨ still got to add some spawn & pickup animations as well... #gamedev #indiedev #bevy #screenshotsaturday
22d
sprinkles particled in action #bevy #gamedev #particles
What is the best way to encode a road network as data? sandboxspirit.com/blog/data-st...
IGN just premiered the exclusive announcement trailer for our game! My wife and I have spent over 3 years building Fields of Aaru, a cozy life sim set in an ancient Egyptian inspired afterlife. Having IGN reveal it feels surreal. youtu.be/wu3RVvxqfG4?...
Sprinkles, my GPU particle system & editor for #bevy, has reached v0.2! πŸ©πŸ’• it comes with a huge performance boost, trails system, local/global coords, new editor features / QOL improvements & more!! β€· full changelog: github.com/doceazedo/sp...
Its my pleasure to share the date for the next #bevy meetup: https://rustunit.com/bevy-meetup/bevy-meetup-13/ - with three amazing speakers: Doce, Mads and Brian with talks from building engaging UIs, over running Bevy on iOS to better debugging - rsvp, save the date #rustlang #gamedev...
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Video
Video
Video
Mikkel Malmberg
Doce πŸ’«
Doce πŸ’«
What is the data structure of procedural roads?
The Data Structures of Roads
sandboxspirit.com
YouTube video by IGN
youtu.be
Fields of Aaru: Official Reveal Trailer
Doce πŸ’«
Doce πŸ’«
Doce πŸ’«
Ef πŸ“
Fields of Aaru β˜€οΈ Zymartu Games
pickle πŸ₯’
Rustunit
should I work on godot or should I make a game in it
i feel like something is missing for the inventory UI but I can’t quite put my finger on what…
15d
22d
Doce πŸ’«
passivestar