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After 7 months of work, The TM2 build for Tascots will be releasing for backers this weekend! 🎉 bogos binted soon 👽 #godot #tascots
been adding more nuance and features to things like HP, attacking, social interaction and more. This upcoming patch is stuffed to the BRIM with new goodies and overhauls!
I had Tascots capped at 60fps so I was curious what the max frames the project could run at uncapped was and--
SATURDAY NIGHT BRAWL COMING TO YOU LIVE STRAIGHT FROM YOUR DESKTOP!
As a refresher on how Tascots works: - Tascots are saved in a singular .tascot file that can be freely shared with others (just put it in the game's custom_tascots folder) - Same goes for custom Dialogs! - I don't upload, store, or claim ownership of your Tascot in any capacity. Your work is yours!
Watch your back! You can tag Tascots as 'edible' as well as make them 'hunters'! This allows you to craft your own ecosystem of food! (Or just Tascots with a Very Specific Diet) #tascots #godot
For reference on my mid-range gaming laptop I use for development the project previously ran at 45~ fps
Shoutout to my lovely backers who have helped me already push 5 hotfixes to get this release in order! TascotMaker2 is available to backers now at ko-fi.com/urlgrae, and features a plethora of new features to customize your very own Desktop Pet! #tascots #godot
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Shoutout to all my trans friends, followers, backers, and complete strangers 🫶 This world is better with you in it.
I finally hit upon a setup that has allowed me to migrate Tascots from Godot 3.2 to 3.6 and the performance boost has been huge! I'm so happy I could bury Button in fifty chairs!
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