"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
Added health bars to structures and a toggle button to show/hide them
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense
"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
Testing Enemy Waves on Battle Map 3
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense
"Shadow Cat" (WIP)
Bubble prompts now appear when you can enter hidden alleys
#unity2d #gamedev #platformer #pixelart #IndieGameDev
"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
Testing Battle Map 2
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense
"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
Now the hero respawns and returns to the battlefield after being defeated
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense
"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
Testing resource gathering on Battle Map 3
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense
"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
You can now select multiple units at once
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense
"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
Working on Battle Map 3 - This one is designed to feel more like a tower defense experience
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense
"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
Added a Market system where players can trade excess resources for the ones they're lacking
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense
"Tiny Defense" (WIP), using the free @PixelFrogStudio asset pack
Added a toggle button to highlight tower build positions
#unity2d #gamedev #indiedev #IndieGameDev #RTS #towerdefense