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I'm looking for work. 21 years of experience. • any game art, isometric, top-down, side-scroll • stylized or realistic • characters, icons, key art, animation • Can build a style from zero or match yours • Big projects don't scare me • ex Minecraft DM here or email [email protected]
1mo
castpixel āš§ļøāš¢
Silly test of the day: #picotron stencil shadows (yeah - 6bits depth buffer is not helping šŸ˜†)
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6d
for vec3 that is
It's #PitchYaGame Time! My name is Lukas and I'm currently developing šŸ›”ļøG l o o m G a t eāš”ļø It's a pocket-sized action RPG with reaction-based fights, a node-based overworld and Souls-Like & Infinity Blade elements. Exclusive for Playdate šŸ’›
#picotron moteur 3d of the day (to support wip rally game) half-userdata / half-lua (@lexaloffle.bsky.social compiling a list of userdata "gaps" 😰)
Editor is editing! #picotron
@lexaloffle.bsky.social using chooser() from fullscreen app teleports the user back to workspace (wut?) and never comes back 😰 Are #picotron fullscreen apps supposed to remake their own file navigator??
ported the MPR codepath from github.com/danfis/libccd to #picotron, now engine supports more interesting shapes!
6d
1mo
11d
@lexaloffle.bsky.social any plan for #picotron <,> operators on userdata vec? that kind of monstrosity is terribly slow :/
1mo
29d