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Haus of Decline
unlike low poly PS1 style which is designed for playing on TVs, I like the scrungly little models that DS and PSP games designed to be visually readable on the small handheld displays. I want to make a game that feels like it's a forgotten PSP title, both visually and in gameplay
I keep thinking about this image that @erodozer.moe made
What's the recommended option these days for cheap full body mocap? I don't necessarily want anything for VR, I just want to do some at home mocap for use in games. Doesn't need to be precise either since I'm focused on lowpoly. Was thinking of getting some second-hand mocopi sensors
As some of you have already heard, I've recently lost my job due to industry cultural shifts, namely RTO, and am now left looking for new work For now, I'll be taking time to revisit personal projects and take commissions. If you need anyone with 10+ years exp with large scale backends or games HMU