Updated the settings menu layout and added individual toggle options for the different parts of the HUD in Depth Above
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Some clips from the process behind "Ruinous Leverage" from the map layout to the final animated artwork, playable in Depth Above's full release
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Happy to announce that @brightmaddox.bsky.social will be taking the role of Joseph Westcott in Depth Above, the most important character in the next release of the game!
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Video
Video
Some of the process behind Depth Above's new thumbnail art. Featured on the game's steam page (soon), itch.io & gamejolt
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My most experimental and unique render so far, "Ruinous Leverage". It will be part of Depth Above's full release
www.newgrounds.com/art/view/dar...
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Some of the most important sea sights in Depth Above, with a few of them already being part of its next relase!
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Depth Above's new thumbnail art for the release of the second demo (coming out really soon)
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Updated the drowning effects on Depth Above after some feedback (red-overlay warning + damage visual effect + SFX)
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@ultranativefric.bsky.social will be taking the role of the Unnamed Employees and a new monster in Depth Above's second demo! Their amazing work will be part of the most important scene on the next release, so I hope you look forward to it ^^
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Stoked to announce that Mia Rorah will be voicing both some unnamed employees and Lynn, one of the main and most important characters in Depth Above!
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