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I definitely designed my Tangent Space TTRPG for quality over quantity. Fewer and more meaningful choices.
3h
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Reading some crowdfund TTRPG descriptions highlights how my relationship to games has changed over time. One recently advertised "thousands of feats and skills" to customise your character with. I do remember when that would have been my thing. Now I'm wondering what real choice that "thousands"...
5d
4h