Just a reminder
Persona’s ost came from Black Culture
Katamari Damacy’s ost came from Black culture
Sonic Adventure’s ost came from Black Culture
Parappa the Rapper’s ost came from Black Culture
Jet Set Radio’s ost came from Black Culture
Tickets for March 7 @gdcheese.bsky.social Toronto are now available! Pay what you can - All funding will be contributed towards growing future events! Get your tickets today at www.eventbrite.ca/e/game-devel...
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Behind (almost) every beloved auteur is a team of incredibly talented, often marginalised people who will be jettisoned into unprotected obscurity the minute their work draws even the lightest criticism towards the person taking all the credit 🤷
Finally some good games
Darling, wake up, new Virtual Economy trends just dropped
@bonusstageto.bsky.social dont gotta do me like that
Land trust founder pushing Halifax for piece of Cogswell 'to settle a debt' to displaced African Nova Scotians
www.saltwire.com/nova-scotia/...
mwehehehe
dr. hazel 🐇 lenten fast
Amy-Leigh Shaw
Nikita Danshin
GDCheese: Game Developers + Cheeseburgers
Nikita Danshin
Nikita Danshin
Nikita Danshin
The Chronicle Herald
Addendum:
I think we (as a medium) fall victim to building overly-noisy attention economies within our games in 3 major ways:
1. GAAS games, where new systems and information is always being added
2. In large-scale dev teams when there isn't a strong singular design owner for it
3. Complex games