🧙♂️ indie dev @ Duper
🎮game programmer, designer, music composer
enjmin alumnus
working on Near Mint
worked on En Garde! 🤺 and Day of the Shell 🐚
i post in english & french
he/him
my other games : https://simon-gigant.itch.io/
Simon Gigant
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Les fans de jrpg vous aviez de quoi manger dans ce direct. De mon côté content d'avoir une date pour Deltarune ch5 et de revoir the Duskbloods, mais sinon pas grand chose qui m'intéresse.
(peut être Splatoon, à voir)
Demo still available
store.steampowered.com/app/4660470/...
bon au moins the Duskbloods est encore montré, j'espère en voir plus bientôt
Be on the watch! We revealed #Cataract during @agfrenchdirect.bsky.social Pre-Show yesterday 🔥 (btw huge thanks to @skywilly.bsky.social from Sourcing in the Rain for the slot 💞)
Genuinely, this concern about AI is one of the reasons why I think having friction in video games is good and why it's increasingly important to have games that simply exist instead of catering to our expectations.
Reposting this message from Kojima about "pre-digested" art: