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🧙‍♂️ indie dev @ Duper 🎮game programmer, designer, music composer enjmin alumnus working on Near Mint worked on En Garde! 🤺 and Day of the Shell 🐚 i post in english & french he/him my other games : https://simon-gigant.itch.io/
Simon Gigant









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Les fans de jrpg vous aviez de quoi manger dans ce direct. De mon côté content d'avoir une date pour Deltarune ch5 et de revoir the Duskbloods, mais sinon pas grand chose qui m'intéresse. (peut être Splatoon, à voir)
Demo still available store.steampowered.com/app/4660470/...
bon au moins the Duskbloods est encore montré, j'espère en voir plus bientôt
Be on the watch! We revealed #Cataract during @agfrenchdirect.bsky.social Pre-Show yesterday 🔥 (btw huge thanks to @skywilly.bsky.social from Sourcing in the Rain for the slot 💞)
Genuinely, this concern about AI is one of the reasons why I think having friction in video games is good and why it's increasingly important to have games that simply exist instead of catering to our expectations. Reposting this message from Kojima about "pre-digested" art: