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Glowing burbles
7h
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If you can't handle me at my Sydney Bing, then you don't deserve me at my Fable 5
17h
This is crazy. I haven't been able to really explore 3d fluoddities in realtime before. The compression mangles it a bit, but I dropped the physics rate to 60fps and it's running really smoothly now. After I wander around the bubbling towers for a while, you can see me browse a few other mutations.
Trying one with full resolution and some motion blur. This took a minute or two to render. Fast enough that I can still interact/navigate with the camera.
With the lights on
I have learned an important lesson that hazard rate absolutely thrashes my acceleration structure. If I don't set it to do a full rebuild every frame when hazard>0, frames suddenly take 15 seconds and Fluoddity basically freezes.
1d
18h
7h
18h
Already looking really good, and it's an order of magnitude faster than the volume renderer. This took maybe 3-5 minutes. Excited to get a more sophisticated lighting model with some path tracing and denoising once my Claude cooldown resets.
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18h
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