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Scrapper. Napper. Occasional bit pusher Game Boy games & Carts: https://bbbbbr.itch.io (Wordyl, Petris, etc) GBDK dev team member MegaDuck info: https://megaduck.dev
bbbbbr









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Rilden's approach has the best conversion output that I've seen among the various palette reducer tools so far.
Been few years, return of GB Screen poll! What's MAIN way you play #GameBoy /Color games? Curious since supporting OEM screen takes effort for devs. No bsky poll, choose a number! 1. GB +Unmodded OEM Screen 2. GB +IPS mod screen 3. Handheld Emulator/FPGA 4. Desktop/Phone Emulator 5. SGB/GBPlayer
Been few years, return of GB Screen poll! What's MAIN way you play #GameBoy /Color games? Curious since supporting OEM screen takes effort for devs. No bsky poll, choose a number! 1. GB +Unmodded OEM Screen 2. GB +IPS mod screen 3. Handheld Emulator/FPGA 4. Desktop/Phone Emulator 5. SGB/GBPlayer
Cool to see another project making use of the SFC/SNES mouse on the Suepr Game Boy! Hope to see some GBBasic projects that use it. Also credit to vinheim3 for the original SGB mouse patches and concept.
New minor release of tilepalquant: v1.0.1 It adds some standard presets for various consoles ( #GameBoyColor, #GameGear, etc). (a c++ port of rilden's tile based color palette reducer for game consoles) github.com/bbbbbr/tilep...
Ported rilden's (web) image palette reducer to a command line app, easier to use in project build toolchains. Great for making images fit game console Tiles x N Palette x N Color limits github.com/bbbbbr/tilep... Original here: rilden.github.io/tiledpalette... #retrogaming #gameboy #nes #megadrive
Poll results are in! Mostly the same as 2024. (Whats MAIN way people play #GameBoy / Color games) Combined results from Mastodon, Bluesky, and barely any Twitter this year. Very un-scientific and un-rigorous! 😅 #gbdev #gameboycolor #retrogaming #gbdk #gbstudio #rgbds
Previously: mastodon.gamedev.place/@bbbbbr/1117...
Someone mentioned qualetize, another tile based palette reducer. Has command line & GUI version. Generally good quality, though in brief testing for GBC limits there were more tile edge seams and output image quality didn't quite match rilden's. github.com/Aikku93/qual... github.com/ulalume/qual...
I (finally) posted a video of highlights fom the 2025 #gameboy game jam! Check it out to learn about some of the notable entries. 😊 youtu.be/JI5649nTCJQ
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